A shared workspace for your Rust team

Keep the map.
Coordinate the team.
Plan the wipe.

Bring Rust+ observations, team chat, crafting resources and your own intelligence together. Keep useful plans close, from your first base to the next raid.

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Team workspaceSample layout
ABMap • Team locations • Your pins
TEAM PLAN

Prepare raid supplies

Crafting goals and shared checklists

REFERENCE

Items

Recipes, ingredients and raid methods

Illustration only. No live team information is shown here.

What you can use

One place for the information your team needs.

⌖

Map & teammates

See supported Rust+ team observations, monuments, saved locations and editable map pins. Last known positions are labelled.

▤

Chat & announcements

Use configurable !commands, scheduled reminders and supported smart device controls, subject to team permissions.

✓

Wipe planning

Save objectives, builds, kits, stash notes and supply checklists. Restore supported deleted records from the recycle bin.

◇

Fieldbook & vending

Explore recipes and raid calculations. Record your own vending orders and sales history with clear source limitations.

♙

Team access

Steam verification, owner-controlled permissions, passkey protection for sensitive changes and separate workspaces.

⚙

Owner controls

Manage account access, subscription overrides and editable test pricing. Alpha is intended for supervised team testing.

Subscription preview

Plans for a shared team workspace.

Stripe test mode only. These buttons do not take real payments. Paid Beta launch has not been enabled.

STANDARD • PLANNED

Ongoing team access

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Per team workspace, monthly.

The host can edit these prices. Checkout requires a configured test plan and an eligible workspace payer. Your billing page shows the applicable plan.

View billing after sign-in

Before you join

Frequently asked questions

How do I get access?

Your host installs RAIDPOINT, pairs Rust+ and configures a reachable shared HTTPS address. Sign in with your Steam account. Current team membership must be verified, and the owner can limit or disable access. Knowing a Steam ID does not let someone sign in as that person.

Does every teammate need Rust+ paired?

The workspace uses its host's Rust+ pairing. Teammates use their own verified Steam accounts and the access granted by the owner. Rust+ connectivity and available server information affect live features.

Can I purchase and immediately create a hosted account?

Self-service hosting is not available in this Alpha. The host must provision your team workspace. Test checkout does not grant team membership or bypass permissions.

What happens when Rust+ is disconnected?

Saved planning tools remain available where permitted. Live observations stop, and recorded locations are last known. Player Tracker integrations and unavailable game data are not advertised as automatic tracking.

Is this ready for a paid public launch?

No. This is an Alpha test build. Real provider testing, hosting, operational readiness and the public launch review are still required. Stripe is restricted to test mode.

Where can I review privacy and terms?

Read the Alpha privacy notice. The host is responsible for configuring accurate operator and policy details. Published policy links appear below when configured.